I believe in the strength of motion graphics and animation to tell beautiful stories and engage audiences. I learned this when I first developed my skills in Adobe Software. The first challenge was to demonstrate a key understanding of frames, timing and realism to create a product that viewers could understand. Through this, I learned the importance of attention to detail and it remains with me to this day.
The first step to the process came from brainstorming how I would like the motion to proceed and what the final result could be. Initially, I chose a simple animation so I could focus on the specific details of realism.
I designed this project with the idea of a bouncing ball in mind. I had to pay attention to the speed the ball accelerated on descent and how it would react once it hit the floor. After this, I studied how they travel, rotate and revolve.